# Superwall: Subscription Infrastructure for iOS, Android, and Web

Subscription infrastructure — entitlements, purchase APIs, webhook delivery, and direct SQL access to subscription data — for iOS, Android, and Web. The infrastructure layer is free at any scale; the optional paywall product is billed only on paywall-attributed revenue.

## Pricing

- **Infrastructure: free at any scale, every plan.** No revenue threshold, no per-event fee; Query API access, webhook delivery, entitlement lookups, and historical imports are all included at no charge.
- **Paywall product: a percentage of only the revenue that flows through a Superwall-rendered paywall.** Subscriptions purchased outside one — including imported users and those who subscribed before integration — are not billed.

Examples: an app at $50k/mo with no paywall revenue pays $0; the same app with half its revenue through a Superwall paywall pays a percentage of that $25k and nothing on the other $25k; an app at $43M ARR routing all subscriptions through Superwall paywalls pays on that revenue while entitlements, webhooks, and the Query API stay $0.

## Scale

$1.5B+ annual subscription revenue across 10,000+ apps. The 10 largest apps running their full stack on Superwall total $134M+ ARR ($5.7M–$43.7M each). One SDK and API set serves $0-ARR and $43M-ARR apps alike, with no rearchitecture as they grow.

## Infrastructure capabilities

- **Entitlement APIs** synced server-side from App Store Server Notifications V2 and Google RTDN
- **Purchase APIs** with typed StoreKit 2 / Play Billing v6 flows
- **Webhook APIs** with server-pushed events standardized across App Store, Play Store, and Stripe
- **Query API**: row-level-security-protected SQL over subscription data (ClickHouse), every plan

Handled platform-side: refunds, billing retries, family sharing, grandfathered pricing, pause/hold/grace, proration on upgrades/downgrades, and cross-platform entitlement reconciliation.

## Migration

Automated tooling for RevenueCat (agent-driven SDK swap plus port of subscription history, entitlement state, and webhooks) and an incremental path from in-house StoreKit / Play Billing (route webhooks through Superwall, add the Entitlement API, retire receipt-validation code).

## Paywall product (optional, separately billable)

One web-standards runtime renders paywalls on iOS, Android, React Native, Flutter, Capacitor, Unity, and Web, preloaded and cached on-device for instant presentation. Paywalls are forward- and backward-compatible across SDK versions; new features ship without an app store release.

## Architecture

Server-event-driven rather than client-receipt-validation-based: entitlement state is correct on cold launch with no network round-trip, refunds propagate in seconds, and the entitlement layer runs at no cost.

## Docs

* Migrate from RevenueCat: https://superwall.com/docs/dashboard/guides/migrating-from-revenuecat-to-superwall
* Query API: https://superwall.com/docs/dashboard/guides/query-clickhouse
* Webhooks: https://superwall.com/docs/integrations/webhooks
* Pricing: https://superwall.com/pricing

# Migrating from v3 to v4 - iOS

SuperwallKit 4.0 is a major release of Superwall's iOS SDK. This introduces breaking changes.

## Migration steps

## 1\. Update code references

### 1.1 Rename references from `event` to `placement`

In some cases, you should be able to update references using the automatic renaming suggestions that Xcode provides. For other cases where this hasn't been possible, you'll need to run through this list to manually update your code.

| Before                                | After                                     |
| ------------------------------------- | ----------------------------------------- |
| func register(event:)                 | func register(placement:)                 |
| func preloadPaywalls(forEvents:)      | func preloadPaywalls(forPlacements:)      |
| func getPaywall(forEvent:)            | func getPaywall(forPlacement:)            |
| func getPresentationResult(forEvent:) | func getPresentationResult(forPlacement:) |
| TriggerResult.eventNotFound           | TriggerResult.placementNotFound           |

### 1.2 Update PurchaseController method

The following has been changed in the `PurchaseController`:

| Before                                                    | After                                                        |
| --------------------------------------------------------- | ------------------------------------------------------------ |
| func purchase(product: SKProduct) async -> PurchaseResult | func purchase(product: StoreProduct) async -> PurchaseResult |

This provides a `StoreProduct` object, which contains information about the product to be purchased.

## 2\. StoreKit 2

The SDK defaults to using StoreKit 2 for users who are on iOS 15+. However, you can choose to stay on StoreKit 1 by setting the `SuperwallOption` `storeKitVersion` to `.storeKit1`.
There are a few caveats to this however.

In the following scenarios, the SDK will choose StoreKit 1 automatically:

1. If you're using Objective-C and using a `PurchaseController`.
2. If you're using Objective-C and observing purchases by setting the `SuperwallOption` `shouldObservePurchases` to `true`.
3. If you have set the key `SKIncludeConsumableInAppPurchaseHistory` to `true` in your info.plist, the SDK will use StoreKit 1 for everyone who isn't on iOS 18+.

If you're using Objective-C and using `purchase(_:)` you must manually set the `SuperwallOption` `storeKitVersion` to `.storeKit1`.

If you're using a `PurchaseController`, you access the StoreKit 2 product to purchase using `product.sk2Product` and the StoreKit 1 product `product.sk1Product` if
you're using StoreKit 1. You should take the above scenarios into account when choosing which product to purchase.

### 3\. Getting the purchased product

The `onDismiss` block of the `PaywallPresentationHandler` now accepts both a `PaywallInfo` object and a `PaywallResult` object. This allows you to easily access
the purchased product from the result when the paywall dismisses.

### 4\. Entitlements

The `subscriptionStatus` has been changed to accept a set of `Entitlement` objects. This allows you to give access to entitlements based on products purchased.
For example, in your app you might have Bronze, Silver, and Gold subscription tiers, i.e. entitlements, which entitle a user to access a certain set of features within your app.
Every subscription product must be associated with one or more entitlements, which is controlled via the dashboard. Superwall will already have associated all your
products with a default entitlement. If you don't use more than one entitlement tier within your app and you only use subscription products, you don't need to do anything extra.
However, if you use one-time purchases or multiple entitlements, you should review your products and their entitlements. In general, consumables should not be associated with an
entitlement, whereas non-consumables should be. Check your products [here](https://superwall.com/applications/\:app/products/v2).

If you're using a `PurchaseController`, you'll need to set the `entitlements.status` instead of the `subscriptionStatus`:

| Before                                        | After                                                            |
| --------------------------------------------- | ---------------------------------------------------------------- |
| Superwall.shared.subscriptionStatus = .active | Superwall.shared.subscriptionStatus = .active(Set(entitlements)) |

You can get the `StoreProducts` and their associated entitlements from Superwall by calling the method `products(for:)`. Here is an example of how you'd sync your subscription
status with Superwall using these methods:

## Tab

```swift Swift
func syncSubscriptionStatus() async {
  var products: Set<String> = []
  for await verificationResult in Transaction.currentEntitlements {
    switch verificationResult {
    case .verified(let transaction):
      products.insert(transaction.productID)
    case .unverified:
      break
    }
  }

  let storeProducts = await Superwall.shared.products(for: products)
  let entitlements = Set(storeProducts.flatMap { $0.entitlements })

  await MainActor.run {
    Superwall.shared.subscriptionStatus = .active(entitlements)
  }
}
```

## Tab

```swift RevenueCat
func syncSubscriptionStatus() {
  assert(Purchases.isConfigured, "You must configure RevenueCat before calling this method.")
  Task {
    for await customerInfo in Purchases.shared.customerInfoStream {
      // Gets called whenever new CustomerInfo is available
      let superwallEntitlements = customerInfo.entitlements.activeInCurrentEnvironment.keys.map {
        Entitlement(id: $0)
      }
      await MainActor.run { [superwallEntitlements] in
        if superwallEntitlements.isEmpty {
          Superwall.shared.subscriptionStatus = .inactive
        } else {
          Superwall.shared.subscriptionStatus = .active(Set(superwallEntitlements))
        }
      }
    }
  }
}
```

You can listen to the published property `Superwall.shared.subscriptionStatus` to be notified when the subscriptionStatus changes. Or you can use the `SuperwallDelegate`
method `subscriptionStatusDidChange(from:to:)`, which replaces `subscriptionStatusDidChange(to:)`.

### 5\. Paywall Presentation Condition

In the Paywall Editor you can choose whether to always present a paywall or ask the SDK to check the user subscription before presenting a paywall.
For users on v4 of the SDK, this is replaced with a check on the entitlements within the audience filter. As you migrate your users from v3 to v4 of the
SDK, you'll need to make sure you set both the entitlements check and the paywall presentation condition in the paywall editor.

![](https://claude-centralize-agent-preamble-superwall-docs.staffbar.workers.dev/docs/images/camp-presentation-conditions.png)

## 6\. Check out the full change log

You can view this on [our GitHub page](https://github.com/superwall/Superwall-iOS/blob/master/CHANGELOG.md).

## 7\. Check out our updated example apps

All of our example apps have been updated to use the latest SDK. We now only have two apps: Basic and Advanced. Basic shows you the basic integration of Superwall
without needing a purchase controller or multiple entitlements. Advanced shows you how to use entitlements within your app as well as optionally using a purchase controller
with StoreKit or RevenueCat.

## 8\. Read our docs and view the updated iOS SDK documentation

Visit the links in the sidebar or [click here to go to the iOS SDK docs](https://sdk.superwall.me/documentation/superwallkit/).